
This subclass loses out on some of the backend benefits that the other subclasses have, but it does so in exchange for more flexibility in Wild Shape builds. I made sure to throw in Primal Strike (taken verbatim from Moon Druids) to balance things out. Additionally, I made it so some of the more powerful attacks made it impossible for the druid to use its hands.
Dnd me circle of the moon 5e manual#
This was pretty simple to concoct as I simply went through the beast section of the Monster Manual and broke down the benefits for each animal type based on the druid’s level requirements.įor those that were more powerful when paired, I gated them with level and feature synergy requirements.

If you can give me a valid reason with examples why something is off, 9/10 I’m likely to make changes to the content and credit you for doing so. They aren’t officially part of the game.Ĭonstructive feedback is welcome and appreciated in either comments or social media. These game mechanics are in draft form, usable in your campaign but not refined by final game design and editing. The material here is presented for playtesting and to spark your imagination.


In addition, I’m tossing in a secret subclass that will come out only with the book. In addition to the monsters, the book will include a few subclasses, too.įollowing a poll on my Patreon, these are the classes that the worldbuilders said they wanted to see made: It will include a number of monsters that I’ve created for the Patron-sourced campaign setting, Wandrossa. DM Dave 20 Comments on Druid Circle of Monsters | New Player Option for Dungeons & Dragons Fifth Edition Posted in Player OptionsĬurrently, I’m working towards the February book which is titled Creaturepedia: Monsters of the Ninth Kingdom Vol 1.
